Utilize the full power of your multi-core processor for blazing fast conversions.
Stairs, fences, redstone, bars, panes, doors, snowy grass, walls and much more connect correctly thanks to this feature.
Light will be recalculated for worlds missing light data. This includes all worlds from Bedrock edition.
Specify exact chunk coordinates and the converter will shift the entire world to your desired location.
Whether it's banners, shulker boxes, durability, enchantments, custom potions, armor colors, and so much more, it converts it all beautifully.
With scriptable entity and tile entity conversion, every Sign, Creeper, Chest, Pig, Item Drop, Mob Spawner, Villager trade and more, it can handle it!
Important tile tick information will convert that keeps your water flowing, your redstone ticking, your leaves decaying, and much more!
Often gone unnoticed, the converter has a special section dedicated to addressing differences in biome IDs and names.
You can view and edit the code of the converter from the very beginning of the conversion process via Lua scripting. Not a single piece of item, entity, tile entity, or tile tick conversion is hard-coded.
Control how things are converted with customizable data tables.
Choose which area of the world you want to convert and which parts to skip.
The built-in resigners give you access to console worlds stored on a USB drive to load, save, or edit. No more downloading sketchy resigners like Horizon or PS3 Bruteforcer.
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